This datapad will brief you on some of the peculiarities of the Ryall sector. Please make a selection to continue.
GM's Note: Many of
these were conceptualised from 1993-1997, long before official sourcebooks were
produced with similar ideas.
Some of these items are drawn from a third campaign run between the Agost
and Splinter Sith campaigns- not all are present in the stories.
This datapad is kept as spoiler free as possible.